Sorry, we have a performance problem again. The project folder on the server has been locked until 14:30. Perhaps, there is a solution earlier, but I cannot promise! It's out of my hand.
[edit] The project has been unlocked! Happy simulating!
Sorry, we have a performance problem again. The project folder on the server has been locked until 14:30. Perhaps, there is a solution earlier, but I cannot promise! It's out of my hand.
[edit] The project has been unlocked! Happy simulating!
Ostatnio edytowane przez Asipak ; 17.05.2012 o 10:05
I'm sorry! It should run again!
In Combat Simulator appeared little bug.
If enemy unit has "Attacks weakest target" this unit automatically kill as the first unit "General" and, in some simulations with strictly Hit flow this bug generated false results
edit
this bug is visible on polish version simulator in
"Przykładowa symulacja >
Pierwszy atak
Konny (115) (575 HP)
Wykonane szkody
Bagienna Wiedżma (1) (13000 HP)
Jeżdziec Mroku (20) (100 HP)
Wykonane szkody
Bagienna Wiedżma (#1) verursacht 1 Schaden an Generał (#1) (0HP)
Bagienna Wiedżma (#1) verursacht 40 Schaden an Rekrut (#1) (0HP)
Bagienna Wiedżma (#1) verursacht 40 Schaden an Rekrut (#2) (0HP)
Bagienna Wiedżma (#1) verursacht 40 Schaden an Rekrut (#3) (0HP)
Bagienna Wiedżma (#1) verursacht 40 Schaden an Rekrut (#4) (0HP)
Bagienna Wiedżma (#1) verursacht 40 Schaden an Rekrut (#5) (0HP)
Bagienna Wiedżma (#1) verursacht 40 Schaden an Rekrut (#6) (0HP)
Bagienna Wiedżma (#1) verursacht 40 Schaden an Rekrut (#7) (0HP)
Bagienna Wiedżma (#1) verursacht 40 Schaden an Rekrut (#8) (0HP)
Bagienna Wiedżma (#1) verursacht 40 Schaden an Rekrut (#9) (0HP)
Bagienna Wiedżma (#1) verursacht 39 Schaden an Rekrut (#10) (1HP)
Jeżdziec Mroku (#1) verursacht 0 Schaden an Konny (#10) (5HP)
.
.
Jeżdziec Mroku (#20) verursacht 5 Schaden an Konny (#23) (0HP)
tymczasowy wynik
Zwykła
Rekrut (52) (2041 HP)
Żołnierz (1) (90 HP)
Wyborny Łucznik (73) (730 HP)
(in this place missed general attack)
Wykonane szkody
Kultysta (35) (1400 HP)
Wykonane szkody
tymczasowy wynik ........."
edit
in english version general not killed but attacking as the first unit from unit with "Normal strike" ability
edit
tested with this sample
http://settlersonlinesimulator.com/d...31=30&adventur
Ostatnio edytowane przez Kazinski ; 12.06.2012 o 22:38
Thanks for this very good report!
It's very funny, because actually there's no difference between the polish simulation script and the one from any another language, but you're right, it's a little mistake.
Let me see how I can fix it!
[edit]
I think I've fixed it. The problem appears, because I've changed the name of the general from „General“ to „Generał“ yesterday. In the script, I've detected the general on comparing the units name with „General“, so it didn't work anymore in the polish version. Now I compare the units ID, which won't change in the future and which makes more sense anyway!
I have to go on searching for the reason why the general attacked first in the english version.
[edit]
Fixed too. I forgot to sort the armies by their sequence priority for the example simulation. So this mistake shouldn't appear in the results that come from the database.
Happy simulating!
Ostatnio edytowane przez Asipak ; 13.06.2012 o 11:21
thanks for your fast response in this case
good work
BTW. Jedyny słuszny moim zdaniem symulator walki to ten: http://www.settlersonlinetools.com/en/combat_simulator
Ostatnio edytowane przez SZYNSZYL ; 13.06.2012 o 16:58
Temat podklejony.
Pozdrawiam
Cormax
[Update] I've updated the Hall of Fame yesterday. You can now choose between the 3 tabs „Losses“, „Longest Fight“ and „Shortest Fight“. If someone can tell me the translations of these 3 phrases, I'll add them.
Regards
in order:
'straty' 'najdłuższa walka' 'najkrótsza walka'