Cytat:
Yesterday, I implemented a function, that makes it possible for you to simulate more than one attack wave. But pay attention to it, because for the following waves the average losses are used to calculate the next wave. So if the enemy losses after one attack wave are lower than the given average losses, it would be a good idea to simulate the following waves again.
Now, the minimum losses are used to calculate the next wave, so you can be sure, that the calculated maximum losses correspond to the maximum losses in the game.